How to fix “Failed to initialize WebGL”

How to fix “Failed to initialize WebGL”

Table of Contents

WebGL was introduced with Bushfire.io v3. We use WebGL to display interactive content on the map. It helps us to display content as quickly as possible by using your computer’s graphics card for certain intensive operations, such as flying around the map. Using WebGL has allowed us to reduce CPU, memory usage and improve responsiveness.

While 98% of computing devices globally support WebGL, some users will have trouble due to using either old or unsupported hardware, broken hardware, or unsupported configurations (such as WebGL being disabled).

Possible Quick Fix / Workaround

  1. Try rebooting. Rebooting is good to reset hardware, and since we’re using your graphics card they can end up in bad states. This shouldn’t happen, but some devices are buggy.
  2. If you’re on MacOS (it seems like more users have issues with MacOS, but we don’t know why, yet!), try Firefox, Chrome or Edge.
  3. If you’re on another OS, try Firefox, Chrome or Edge.

In-depth Fix

If you would like a more in-depth guide or would like to fix with might be going on under the hood, follow this guide here. Start by identifying the browser you’re using, and then follow the instructions for that browser.

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